UPrimitiveComponent::GetCenterOfMass

Get the center of mass of a single body.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/PrimitiveComponentPhysics.cpp

Syntax

FVector GetCenterOfMass
(
    FName BoneName
) const

Remarks

Get the center of mass of a single body. In the case of a welded body this will return the center of mass of the entire welded body (including its parent and children) Objects that are not simulated return (0,0,0) as they do not have COM

Parameters

Parameter

Description

BoneName

If a SkeletalMeshComponent, name of body to get center of mass of. 'None' indicates root body.

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