| USceneComponent::GetCollisionResponseToChannel()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include |
#include "Components/PrimitiveComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrimitiveComponentPhysics.cpp |
virtual ECollisionResponse GetCollisionResponseToChannel
(
ECollisionChannel Channel
) const
Gets the response type given a specific channel