| USceneComponent::GetComponentVelocity()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include |
#include "Components/PrimitiveComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrimitiveComponentPhysics.cpp |
virtual FVector GetComponentVelocity() const
Get velocity of the component: either ComponentVelocity, or the velocity of the physics body if simulating physics.
Velocity of the component