Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include |
#include "Components/PrimitiveComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
bool GetOverlapsWithActor
(
const AActor * Actor,
TArray< FOverlapInfo > & OutOverlaps
) const
Appends list of overlaps with components owned by the given actor to the 'OutOverlaps' array. Returns true if any overlaps were added.