| UPrimitiveComponent::GetRenderMatrix()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include |
#include "Components/PrimitiveComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
virtual FMatrix GetRenderMatrix() const
Returns the matrix that should be used to render this component. Allows component class to perform graphical distortion to the component not supported by an FTransform