UPrimitiveComponent::GetRenderMatrix

Returns the matrix that should be used to render this component.

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp

Syntax

virtual FMatrix GetRenderMatrix() const

Remarks

Returns the matrix that should be used to render this component. Allows component class to perform graphical distortion to the component not supported by an FTransform

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