UPrimitiveComponent::IsWelded

Whether the component has been welded to another simulating component

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp

Syntax

bool IsWelded() const

Remarks

Whether the component has been welded to another simulating component

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