UPrimitiveComponent::PushEditorVisibilityToProxy

Sends editor visibility updates to the render thread

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp

Syntax

void PushEditorVisibilityToProxy
(
    uint64 InVisibility
)

Remarks

Sends editor visibility updates to the render thread

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss