UPrimitiveComponent::SetAllMassScale

Change the mass scale used fo all bodies in this component

Windows
MacOS
Linux

Override Hierarchy

UPrimitiveComponent::SetAllMassScale()

USkeletalMeshComponent::SetAllMassScale()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/PrimitiveComponentPhysics.cpp

Syntax

virtual void SetAllMassScale
(
    float InMassScale
)

Remarks

Change the mass scale used fo all bodies in this component

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