Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include |
#include "Components/PrimitiveComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
void SetCustomDepthStencilWriteMask
(
ERendererStencilMask WriteMaskBit
)
Sets the CustomDepth stencil write mask and marks the render state dirty.