UPrimitiveComponent::SetLODParentPrimitive

Set LOD Parent component, normally associated with an [ALODActor](API\Runtime\Engine\Engine\ALODActor)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp

Syntax

void SetLODParentPrimitive
(
    UPrimitiveComponent * InLODParentPrimitive
)

Remarks

Set LOD Parent component, normally associated with an ALODActor

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss