| USceneComponent::UpdatePhysicsVolume()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include |
#include "Components/PrimitiveComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
Update current physics volume for this component, if bShouldUpdatePhysicsVolume is true. Overridden to use the overlaps to find the physics volume.