VirtualTextureRenderPassType

Render to the main pass based on the virtual texture settings.

Windows
MacOS
Linux

Syntax

ERuntimeVirtualTextureMainPassType VirtualTextureRenderPassType

Remarks

Render to the main pass based on the virtual texture settings.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss