| UPrimitiveComponent::WakeRigidBody()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include |
#include "Components/PrimitiveComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrimitiveComponentPhysics.cpp |
'Wake' physics simulation for a single body.
Parameter |
Description |
---|---|
BoneName |
If a SkeletalMeshComponent, name of body to wake. 'None' indicates root body. |