Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include |
#include "Components/PrimitiveComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
bool WasRecentlyRendered
(
float Tolerance
) const
Returns true if this component has been rendered "recently", with a tolerance in seconds to define what "recent" means. e.g.: If a tolerance of 0.1 is used, this function will return true only if the actor was rendered in the last 0.1 seconds of game time.
Whether this actor was recently rendered.
Parameter |
Description |
---|---|
Tolerance |
How many seconds ago the actor last render time can be and still count as having been "recently" rendered. |