bMultiBodyOverlap

If true, this component will generate individual overlaps for each overlapping physics body if it is a multi-body component.

Windows
MacOS
Linux

Syntax

uint8 bMultiBodyOverlap: 1

Remarks

If true, this component will generate individual overlaps for each overlapping physics body if it is a multi-body component. When false, this component will generate only one overlap, regardless of how many physics bodies it has and how many of them are overlapping another component/body. This flag has no influence on single body components.

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