UReflectionCaptureComponent::CreateSceneProxy

Callback to create the rendering thread mirror.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ReflectionCaptureComponent.h

Include

#include "Components/ReflectionCaptureComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/ReflectionCaptureComponent.cpp

Syntax

FReflectionCaptureProxy * CreateSceneProxy()

Remarks

Callback to create the rendering thread mirror.

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