Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/RuntimeVirtualTextureComponent.h |
Include |
#include "Components/RuntimeVirtualTextureComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/RuntimeVirtualTextureComponent.cpp |
void SetTransformToBounds()
Set this component transform to include the BoundsSourceActor bounds. Called by our UI details customization.