USceneCaptureComponent2D::RequiresGameThreadEndOfFrameUpdates

Return true if this component requires end of frame updates to happen from the game thread.

Windows
MacOS
Linux

Override Hierarchy

UActorComponent::RequiresGameThreadEndOfFrameUpdates()

USceneCaptureComponent2D::RequiresGameThreadEndOfFrameUpdates()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent2D.h

Include

#include "Components/SceneCaptureComponent2D.h"

Syntax

virtual bool RequiresGameThreadEndOfFrameUpdates() const

Remarks

Return true if this component requires end of frame updates to happen from the game thread.

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