Warnings
This is called concurrently on multiple threads (but never the same component concurrently)
| UActorComponent::SendRenderTransform_Concurrent()
|
Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent2D.h |
Include |
#include "Components/SceneCaptureComponent2D.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SceneCaptureComponent.cpp |
virtual void SendRenderTransform_Concurrent()
Called to send a transform update for this component to the rendering thread
This is called concurrently on multiple threads (but never the same component concurrently)