USceneComponent::CheckStaticMobilityAndWarn

Check if mobility is set to non-static. If it's static we trigger a PIE warning and return true

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp

Syntax

bool CheckStaticMobilityAndWarn
(
    const FText & ActionText
) const

Remarks

Check if mobility is set to non-static. If it's static we trigger a PIE warning and return true

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