USceneComponent::ConvertAttachLocation

Backwards compatibility: Used to convert old-style EAttachLocation to new-style EAttachmentRules

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp

Syntax

static void ConvertAttachLocation
(
    EAttachLocation::Type InAttachLocation,
    EAttachmentRule & InOutLocationRule,
    EAttachmentRule & InOutRotationRule,
    EAttachmentRule & InOutScaleRule
)

Remarks

Backwards compatibility: Used to convert old-style EAttachLocation to new-style EAttachmentRules

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