Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include |
#include "Components/SceneComponent.h" |
static const FName GetAbsoluteLocationPropertyName()
Gets the property name for bAbsoluteLocation.
This exists so subclasses don't need to have direct access to the bAbsoluteLocation property so it can be made private later.