Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include |
#include "Components/SceneComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
ECollisionResponse GetCollisionResponseToComponent
(
USceneComponent * OtherComponent
) const
Compares the CollisionObjectType of each component against the Response of the other, to see what kind of response we should generate