USceneComponent::GetPlacementExtent

Get the extent used when placing this component in the editor, used for 'pulling back' hit.

Windows
MacOS
Linux

Override Hierarchy

USceneComponent::GetPlacementExtent()

ULightComponentBase::GetPlacementExtent()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp

Syntax

virtual FBoxSphereBounds GetPlacementExtent() const

Remarks

Get the extent used when placing this component in the editor, used for 'pulling back' hit.

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