| USceneComponent::GetPlacementExtent()
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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include |
#include "Components/SceneComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
virtual FBoxSphereBounds GetPlacementExtent() const
Get the extent used when placing this component in the editor, used for 'pulling back' hit.