| USceneComponent::IsAnySimulatingPhysics()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include |
#include "Components/SceneComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
virtual bool IsAnySimulatingPhysics() const
Returns whether the specified body is currently using physics simulation