Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include |
#include "Components/SceneComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
bool IsAttachedTo
(
const USceneComponent * TestComp
) const
Walks up the attachment chain to see if this component is attached to the supplied component. If TestComp == this, returns false.