USceneComponent::IsUsingAbsoluteLocation

Gets the literal value of bAbsoluteLocation.

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Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Syntax

bool IsUsingAbsoluteLocation() const

Remarks

Gets the literal value of bAbsoluteLocation.

This exists so subclasses don't need to have direct access to the bAbsoluteLocation property so it can be made private later.

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