USceneComponent::SetMobility

Set how often this component is allowed to move during runtime.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp

Syntax

virtual void SetMobility
(
    EComponentMobility::Type NewMobility
)

Remarks

Set how often this component is allowed to move during runtime. Causes a component re-register if the component is already registered

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss