USceneComponent::SetRelativeScale3D_Direct

Sets the value of RelativeScale3D without causing other side effects to this instance.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp

Syntax

void SetRelativeScale3D_Direct
(
    const FVector NewRelativeScale3D
)

Remarks

Sets the value of RelativeScale3D without causing other side effects to this instance.

You should not use this method. The standard SetRelativeScale3D variants should be used.

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