USceneComponent::SetVisibility

Internal function to set visibility of the component. Enum controls propagation rules.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp

Syntax

void SetVisibility
(
    bool bNewVisibility,
    EVisibilityPropagation PropagateToChildren
)

Remarks

Internal function to set visibility of the component. Enum controls propagation rules.

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