USceneComponent::SetWorldScale3D

Set the relative scale of the component to put it at the supplied scale in world space.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h

Include

#include "Components/SceneComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp

Syntax

void SetWorldScale3D
(
    FVector NewScale
)

Remarks

Set the relative scale of the component to put it at the supplied scale in world space.

Parameters

Parameter

Description

NewScale

New scale in world space for this component.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss