Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include |
#include "Components/SceneComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
void UpdateChildTransforms
(
EUpdateTransformFlags UpdateTransformFlags,
ETeleportType Teleport
)
Update transforms of any components attached to this one.