UShapeComponent::GetNavigationData

Prepare navigation modifiers

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/ShapeComponent.h

Include

#include "Components/ShapeComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/ShapeComponent.cpp

Syntax

virtual void GetNavigationData
(
    FNavigationRelevantData & Data
) const

Remarks

Prepare navigation modifiers

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss