USkeletalMeshComponent::CopyClothCollisionSources

Copy cloth collision sources to this, where parent means components above it in the hierarchy

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp

Syntax

void CopyClothCollisionSources()

Remarks

Copy cloth collision sources to this, where parent means components above it in the hierarchy

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