USkeletalMeshComponent::EvaluatePostProcessMeshInstance

Evaluates the post process instance from the skeletal mesh this component is using.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp

Syntax

void EvaluatePostProcessMeshInstance
(
    TArray< FTransform > & OutBoneSpaceTransforms,
    FCompactPose & InOutPose,
    FBlendedHeapCurve & OutCurve,
    const USkeletalMesh * InSkeletalMesh,
    FVector & OutRootBoneTranslation
) const

Remarks

Evaluates the post process instance from the skeletal mesh this component is using.

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