Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp |
void ForceClothNextUpdateTeleportAndReset()
Used to indicate we should force 'teleport and reset' during the next call to UpdateClothState. This can be used to reset it from a bad state or by a teleport where the old state is not important anymore.