USkeletalMeshComponent::GetCurrentClothingData_GameThread

Get the current simulation data map for the clothing on this component.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Syntax

const TMap< int32, FClothSimulData > & GetCurrentClothingData_GameThread() const

Remarks

Get the current simulation data map for the clothing on this component. Only valid on the game thread

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