Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp |
Management function for if we want to do an evaluation but may already be running one bBlockOnTask - if true and we are currently performing parallel eval we wait for it to finish bPerformPostAnimEvaluation - if true and we are currently performing parallel eval we call PostAnimEvaluation too return true if parallel task was running.