USkeletalMeshComponent::InitArticulated

Initialize PhysicsAssetInstance for the physicsAsset

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp

Syntax

void InitArticulated
(
    FPhysScene * PhysScene
)

Remarks

Initialize PhysicsAssetInstance for the physicsAsset

Parameters

Parameter

Description

PhysScene

Physics Scene

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