USkeletalMeshComponent::IsRunningParallelEvaluation

Returns whether we are currently trying to run a parallel animation evaluation task.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Syntax

bool IsRunningParallelEvaluation() const

Remarks

Returns whether we are currently trying to run a parallel animation evaluation task.

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