| USkinnedMeshComponent::RemoveSlavePoseComponent()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp |
virtual void RemoveSlavePoseComponent
(
USkinnedMeshComponent * SkinnedMeshComponent
)
Remove a slave component from the SlavePoseComponents array