USkeletalMeshComponent::SetAllUseCCD

Set whether all bodies in this component should use Continuous Collision Detection

Windows
MacOS
Linux

Override Hierarchy

UPrimitiveComponent::SetAllUseCCD()

USkeletalMeshComponent::SetAllUseCCD()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp

Syntax

virtual void SetAllUseCCD
(
    bool InUseCCD
)

Remarks

Set whether all bodies in this component should use Continuous Collision Detection

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