Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include |
#include "Components/SkeletalMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp |
Enables or disables gravity to all bodies below the given bone. NAME_None indicates all bodies will be edited. In that case, consider using UPrimitiveComponent::EnableGravity.
Parameter |
Description |
---|---|
bEnableGravity |
Whether gravity should be enabled or disabled. |
BoneName |
The name of the top most bone. |
bIncludeSelf |
Whether the bone specified should be edited. |