USkeletalMeshComponent::ShouldOnlyTickMontages

If VisibilityBasedAnimTickOption == [EVisibilityBasedAnimTickOption::OnlyTickMontagesWhenNotRendered](API\Runtime\Engine\Components\EVisibilityBasedAnimTickOption) Should we tick Montages only?

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp

Syntax

bool ShouldOnlyTickMontages
(
    const float DeltaTime
) const

Remarks

If VisibilityBasedAnimTickOption == EVisibilityBasedAnimTickOption::OnlyTickMontagesWhenNotRendered Should we tick Montages only?

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