USkeletalMeshComponent::ShouldTickAnimation

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp

Syntax

bool ShouldTickAnimation() const

Returns

whether we should tick animation (we may want to skip it due to URO)

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