TArray< ESkinCacheUsage > SkinCacheUsage
How this Component's LOD uses the skin cache feature. Auto will defer to the asset's (SkeletalMesh) option. If Ray Tracing is enabled, will imply Enabled
TArray< ESkinCacheUsage > SkinCacheUsage
How this Component's LOD uses the skin cache feature. Auto will defer to the asset's (SkeletalMesh) option. If Ray Tracing is enabled, will imply Enabled