Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h |
Include |
#include "Components/SplineComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp |
void AddSplinePointAtIndex
(
const FVector & Position,
int32 Index,
ESplineCoordinateSpace::Type CoordinateSpace,
bool bUpdateSpline
)
Adds a point to the spline at the specified index