USplineComponent::SetDefaultUpVector

Sets the default up vector used by this spline

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h

Include

#include "Components/SplineComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp

Syntax

void SetDefaultUpVector
(
    const FVector & UpVector,
    ESplineCoordinateSpace::Type CoordinateSpace
)

Remarks

Sets the default up vector used by this spline

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss