USplineMeshComponent::CalcSliceTransform

Calculates the spline transform, including roll, scale, and offset along the spline at a specified distance

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h

Include

#include "Components/SplineMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp

Syntax

FTransform CalcSliceTransform
(
    const float DistanceAlong
) const

Remarks

Calculates the spline transform, including roll, scale, and offset along the spline at a specified distance

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