USplineMeshComponent::SetStartAndEnd

Set the start and end, position and tangent, all in local space

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h

Include

#include "Components/SplineMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp

Syntax

void SetStartAndEnd
(
    FVector StartPos,
    FVector StartTangent,
    FVector EndPos,
    FVector EndTangent,
    bool bUpdateMesh
)

Remarks

Set the start and end, position and tangent, all in local space

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